The main core engine of Addictive Football is now written. At the start of the game you can select from 10 different teams, but this may increase to around 16 for the final game. The game is fun to play but at the moment all the teams are the same. So if you pick Team A and play against Team D it will be the same as playing against say Team G. So I'm currently working on giving each of the teams some different attributes.
I've started off simply and have already given some of the teams different running speeds when on the ball. Also all the computer controlled teams pass the ball in a random manner so I've changed it so some teams will pass more and others will try running with the ball. Just by making these small changes the game play has altered quite dramatically and is now a lot more fun. Still plenty more to do though